Building Companion AI in Far Cry Primal | AI and Games

AI and Games is a crowdfunded show and needs your support.
You can help fund this series on Paypal, KoFi and Patreon (where you can get access to additional content).

You can follow AI and Games (and me) on Facebook, Twitter and Instagram:

A written version of this video is available on Gamasutra:

As well as the AI and Games website:

Far Fry Primal introduces a new mechanic that allows players to tame wild animals and use them as weapons in their battle for Oros Valley. In this video I take a look at the history of the companion AI systems and the problems faced along the way.

This video is inspired by Chris Seddon’s Nucl.AI 2016 talk “Animal House: Creating Systemic Animal Companions in Far Cry Primal”

Far Cry 4 footage used in this episode is taken from the following:

Far Cry 4: Story Trailer

Far Cry 4 – The Legend of Kalinag – Movie Edition

Soundtrack for this episode is the following tracks from the Far Cry Primal Soundtrack by Jason Graves.

– Main Theme (Extended)
– The Mammoth Hunt
– Prowl of the Snowblood Wolves

Post Author: hatefull